I've run Mutant Future games at a few conventions now and, in fact, I appear to be the only guy running Mutant Future at events. To encourage other Mutant Lords to run their own games at conventions, and thus drumming up more post-apocalyptic interest, I'm sharing three of my convention-run games with you today. One -- "Gimme Shelter" -- has previously been made available. But I've placed it and two others run at Gen Con 2012 available here for your use. (Plus, don't forget that Thundarr the Barbarian: Across the Dimensional Divide is also available!)
Pre-gens were given to players, but are not available here. I figured you could handle that. These games are designed for 3 to 6 players and should run about 3 to 4 hours from start to finish. Keep in mind that these are not fully fleshed-out modules, but rather railroad-y "Point A to Point B to Point C to Big Bad Boss" convention one shots. Even still, you should be able to run your home PCs through them for a quicky evening's entertainment or, even better, run one of them at your local convention. I won't mind!
Gimme Shelter - Run at Gen Con 2011
Gimme Shelter II: The Rushmore Salvage Job - Run at Gen Con 2012
Weed World - Run at Gary Con 2012 and Gen Con 2012
Some of the more observant amongst you may notice one game is missing from this library: Dead in the Water, run at Gen Con 2011. Well, I have special plans for that adventure, so it isn't available for public eyes.
Not yet anyway...